
After Hinako’s departure the subsequent scene shows her returning as an adult in the hope of reuniting with her old friends. Having seen a peer from her school days, Hinako (Yui Natsukawa) is told that Fumiya (Michitaka Tsutsui) still lives on the island but Sayori (Chiaki Kuriyama) has passed away in a drowning “accident” that happened whilst in High School. It is from this point that things start to get a little strange in Shikoku as Sayori makes her ghostly presence known to Hinako, haunting her till she is given corporeal form by her mother’s pilgrimage to all 88 temples to restore her.

The island of Shikoku is like a microcosmic world of its own, steeped in folklore and tradition and disconnected from the modern Tokyo lifestyle, which Hinako returns from when she revisits her childhood home after the fifteen or sixteen years that it has been. It is a place that houses a portal in a cave beyond a gate that the villagers are afraid to go through because it gives access to an underworld called ‘Yomi’, where it is said that the dead still have bodies. It is here that Sayori’s mother will end her pilgrimage, with the agenda of resurrection in mind.
The story, sound effects, location and architecture reminded me very much of the Project Zero/Fatal Frame computer game trilogy. The story that ran through this game series dealt also with the occult in Japanese superstition and folklore including shrine maidens who were sacrificed in villages and ghosts in kimonos who sauntered around haunted mansions begging to be reunited with lost loves, whilst you the player investigated the mystery behind it all (with a camera as a weapon...cool no?). In fact the resurrection of Sayori leaves her in a similar kimonoed state as these ghosts, in search of Fumiya who she loves, pleading with him in a very languid and delicate manner as she slowly approaches. There are plenty of shrines and temple like buildings amongst the valleys, forests and rivers within the shanty towns of Shikoku. Pastures that intertwine with roads, dirt paths and gates all bear resemblance to the design in Project Zero. The film is even haunted by the meticulous light clicking of ceremonial bells and chanting every now and then, to create a seance like ambiance. However these similarities are probably not that unique as I’m sure that such characteristics are inherent in this style of ghost story; nevertheless it needed to be acknowledged.

Being not much of a horror horror, what is it? To me it seemed like a story about friendship and memories; the melancholy that comes with being nostalgic and the laying to rest of “demons” that plague those who have been killed before their time, such as Sayori or have uncauterised emotional ties such as Hinako. It is also about a sincere romance that develops, between Hinako and Fumiya, from a friendship that doesn’t seem to have been weathered by absence or time. It builds up subtly and even the intimate scenes are not overdone or exploited for shock value. It’s as though by uniting themselves they can move on from Sayori’s death, unfortunately this seems to only incite jealousy in her, which produces the dramatic tension of the film’s conclusion.
Finally, reasons to watch are for the great location, cinematography, authentic mythic ambiance and of course Chiaki kuriyama’s short but sharp performance as (adult) Sayori, who you may remember as Gogo Yubari from Quentin Tarantino’s Kill Bill.
No comments:
Post a Comment